Philosophy Game Jam
What’s a game jam and what could it possibly have to do with philosophy?
A game jam is a competition in which participants create video games based on a select theme in a short amount of time. At least that’s what Zack Garrett, a philosophy graduate student at the University of Nebraska-Lincoln, tells me.
Mr. Garrett is hosting an upcoming philosophy game jam, in which people will have a week to “create games that can either spread interest in philosophy or be used with the aim of teaching philosophy.”
Games will be judged along several criteria, including how well philosophy is incorporated into the game, how engaging a game it is, and how it looks and sounds.
You can learn more about the game jam here. It will be taking place January 5th through 12th, but it’s not too early to start brainstorming ideas. You can also follow developments about the event on Twitter via #philosophygamejam.
(And in case you missed it in the Heap of Links a few months ago: Socrates is in the latest version of Assassin’s Creed.)
This is fantastic and I hope to participate. The closest I think we might get in current games Sisyphus Reborn, though I’ve heard Everything and Talos Principle in the same vein.
Check out The Swapper too
There’s the text adventure The Chinese Room, though it has the usual difficulties of text adventures.